Gabriele  Agostinetto
Gabriele Agostinetto
3D Character and Prop Artist
Milano, Italy

Summary

I'm Gabriele, a 3D Artist in the gaming industry 🎮with over 4 years of experience. I'm passionate about all things geek and a passion for space🪐. I have developed strong skills in the field of 3D, both as an artist and in a managerial capacity.

Currently, I work at Nacon Studio Milan as a 3D Character and Vehicle Artist, contributing to the creation of engaging characters and vehicles for video games. My specialties include 3D modeling, texturing, Clothing Simulation, retopology, and UV Mapping. I utilize software such as Maya, ZBrush, and Substance Painter to create high-quality assets. I particularly enjoy retopology and UV Mapping, as they allow me to achieve clean and optimized models for games and animations.

Throughout my professional journey, I have gained extensive experience in providing support to Outsourcing companies for the development of our assets. This has enabled me to develop management and organizational skills that allow me to successfully collaborate with both internal and external teams.

I enjoy staying up-to-date with the latest developments in the gaming industry and the geek world. I'm constantly seeking new challenges that allow me to grow professionally and enhance my skills in the field of 3D.

While I have attended various academies, a significant portion of my skills has been acquired through self-learning. I'm always open to new collaborations and exciting projects in the gaming industry.

If you're interested in connecting or discussing professional opportunities in the gaming industry, or if you require assistance with 3D asset development, please don't hesitate to contact me.

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Skills

TexturingTexture Baking3D ModelingPhoto-manipulationVideo Editing

Software proficiency

Xgen
Xgen
Vray
Vray
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Premiere
Premiere
Final Cut Pro
Final Cut Pro
Substance 3D Sampler
Substance 3D Sampler
After Effects
After Effects
KT ENGINE
KT ENGINE
Cinema 4D
Cinema 4D

Productions

    • Video Game
      Isle of Man Ride On the Edge 3
    • Year
      2023
    • Role
      3D Vehicle & Character Artist
    • Company
      Raceward
    • Video Game
      Rims Racing
    • Year
      2021
    • Role
      Junior 3D Vehicle & Character Artist
    • Company
      Raceward
    • Video Game
      Saturnalia
    • Year
      2022
    • Role
      Junior 3D Artist
    • Company
      Santa Ragione

Experience

  • 3D Vehicle & Character Artist at Nacon Studio Milan
    Milan, Italy
    March 2020 - Present

  • 3D Vehicle & Character Artist at Raceward
    Milano, Italy
    March 2020 - Present

  • Junior 3D Artist at Santa Ragione
    Milano, Italy
    September 2019 - January 2020